BX
/ Notes

Things I keep
thinking about.

Not essays. Not threads. Just observations that haven't found a better home yet.

2025 · Apr
Design SystemsGovernance

Why most design systems die

A design system is not a component library. It's a governance model. The ones that die were built as the former, maintained as the latter, and never given a social layer.

2025 · Mar
Systems ThinkingProduct

The upstream problem

Most product problems are already decided before anyone opens Figma. The interface is where the damage becomes visible — not where it begins. Design's leverage is highest in the rooms where goals get set.

2024 · Nov
Behavior ChangeService Design

Ritual as behavioral infrastructure

You can't nudge people into sustained behavior change. But you can design rituals — small, meaningful acts with tangible rewards — that change how people see themselves. That's a different problem with a different solution.

2024 · Sep
AIInformation Architecture

On structured knowledge as a time bridge

High-quality structured data created today is the substrate for AI systems tomorrow. Most orgs treat documentation as a communication artifact. The orgs that win treat it as a data asset. The difference compounds.

2023 · Dec
Design EthicsSystems

Design is a political act

Every interface encodes beliefs about who matters, what counts as success, and whose experience is worth optimizing. Pretending otherwise is itself a political choice.